source code
-- The Computer Language Benchmarks Game
-- https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
-- contributed by Mike Pall
-- modified by Sebastian Engel to be parallel, derived from mandelbrot-lua-6
-- called with the following arguments on the command line;
-- 1: Initial depth of the tree
-- 2: number of children to spawn (defaults to 6, which works well on 4-way)
-- If this is a child, then there will be additional parameters;
-- 3: current tree depth
-- 4: chunk start
-- 5: chunk end
local N = tonumber(arg and arg[1]) or 0
local children = tonumber(arg and arg[2]) or 3
local cdepth = tonumber(arg and arg[3])
local chunkstart = tonumber(arg and arg[4])
local chunkend = tonumber(arg and arg[5])
local write = io.write
local mindepth = 4
local maxdepth = mindepth + 2
if maxdepth < N then maxdepth = N end
local function BottomUpTree(depth)
if depth > 0 then
depth = depth - 1
local left, right = BottomUpTree(depth), BottomUpTree(depth)
return { left, right }
else
return { }
end
end
local function ItemCheck(tree)
if tree[1] then
return 1 + ItemCheck(tree[1]) + ItemCheck(tree[2])
else
return 1
end
end
if not chunkstart then
-- we are the parent process.
-- emit the header, and then spawn children
local mindepth = 4
local maxdepth = mindepth + 2
if maxdepth < N then maxdepth = N end
do
local stretchdepth = maxdepth + 1
local stretchtree = BottomUpTree(stretchdepth)
write(string.format("stretch tree of depth %d\t check: %d\n",
stretchdepth, ItemCheck(stretchtree)))
end
local longlivedtree = BottomUpTree(maxdepth)
for depth=mindepth,maxdepth,2 do
local iterations = 2 ^ (maxdepth - depth + mindepth)
local check = 0
local workunit = math.floor(iterations / (children +1 ))
local handles = { }
children = children - 1
for i = 0,children do
local cs, ce
if i == 0 then
cs = 1
ce = workunit
elseif i == children then
cs = (workunit * i) + 1
ce = iterations
else
cs = (workunit * i) + 1
ce = cs + workunit - 1
end
handles[i+1] = io.popen(("%s %s %d %d %d %d %d"):format(
arg[-1], arg[0], N, children +1, depth, cs, ce))
end
-- collect answers, and emit
for i = 0, children do
check = check + (handles[i+1]:read "*a")
end
children = children +1
write(string.format("%d\t trees of depth %d\t check: %d\n",
iterations, depth, check))
end
write(string.format("long lived tree of depth %d\t check: %d\n",
maxdepth, ItemCheck(longlivedtree)))
else
-- we are a child process.
-- do the work allocated to us.
local partialcheck = 0
for i=chunkstart,chunkend do
partialcheck = partialcheck + ItemCheck(BottomUpTree(cdepth))
end
write(partialcheck)
end
notes, command-line, and program output
NOTES:
64-bit Ubuntu quad core
Lua 5.4.6 Copyright (C)
1994-2023 Lua.org, PUC-Rio
Sun, 26 May 2024 00:50:58 GMT
COMMAND LINE:
/opt/src/lua-5.4.6/install/bin/lua binarytrees.lua-3.lua 21
PROGRAM OUTPUT:
stretch tree of depth 22 check: 8388607
2097152 trees of depth 4 check: 65011712
524288 trees of depth 6 check: 66584576
131072 trees of depth 8 check: 66977792
32768 trees of depth 10 check: 67076096
8192 trees of depth 12 check: 67100672
2048 trees of depth 14 check: 67106816
512 trees of depth 16 check: 67108352
128 trees of depth 18 check: 67108736
32 trees of depth 20 check: 67108832
long lived tree of depth 21 check: 4194303