The Computer Language
23.03 Benchmarks Game

binary-trees Haskell GHC #3 program

source code

--
-- The Computer Language Benchmarks Game
-- https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
--
-- Contributed by Don Stewart
-- Basic parallelization by Roman Kashitsyn
--

import System.Environment
import Data.Bits
import Text.Printf
import Control.Parallel.Strategies

--
-- an artificially strict tree. 
--
-- normally you would ensure the branches are lazy, but this benchmark
-- requires strict allocation.
--
data Tree = Nil | Node !Int !Tree !Tree

minN = 4

io s n t = printf "%s of depth %d\t check: %d\n" s n t

main = do
    n <- getArgs >>= readIO . head
    let maxN     = max (minN + 2) n
        stretchN = maxN + 1

    -- stretch memory tree
    let c = check (make 0 stretchN)
    io "stretch tree" stretchN c

    -- allocate a long lived tree
    let !long    = make 0 maxN

    -- allocate, walk, and deallocate many bottom-up binary trees
    let vs = (depth minN maxN) `using` (parList rdeepseq)
    mapM_ (\((m,d,i)) -> io (show m ++ "\t trees") d i) vs

    -- confirm the the long-lived binary tree still exists
    io "long lived tree" maxN (check long)

-- generate many trees
depth :: Int -> Int -> [(Int,Int,Int)]
depth d m
    | d <= m    = (n, d, sumT d n 0) : depth (d+2) m
    | otherwise = []
  where n = 1 `shiftL` (m - d + minN)

-- allocate and check lots of trees
sumT :: Int -> Int -> Int -> Int
sumT d 0 t = t
sumT d i t = sumT d (i-1) (t + a)
  where a = check (make 0 d)


-- traverse the tree, counting up the nodes
check :: Tree -> Int
check Nil          = 0
check (Node i l r) = 1 + check l + check r

-- build a tree
make :: Int -> Int -> Tree
make i 0 = Node i Nil Nil
make i d = Node i (make d d2) (make d2 d2)
  where d2 = d-1
    

notes, command-line, and program output

NOTES:
64-bit Ubuntu quad core
The Glorious Glasgow Haskell
Compilation System,
version 9.4.4
LLVM version: 13.0.1


Mon, 30 Jan 2023 19:49:25 GMT

MAKE:
mv binarytrees.ghc-3.ghc binarytrees.ghc-3.hs
~/.ghcup/ghc/9.4.4/bin/ghc --make -fllvm -O2 -XBangPatterns -threaded -rtsopts -fno-cse binarytrees.ghc-3.hs -o binarytrees.ghc-3.ghc_run
Loaded package environment from /home/dunham/.ghc/x86_64-linux-9.4.4/environments/default
[1 of 2] Compiling Main             ( binarytrees.ghc-3.hs, binarytrees.ghc-3.o )
[2 of 2] Linking binarytrees.ghc-3.ghc_run
rm binarytrees.ghc-3.hs

13.45s to complete and log all make actions

COMMAND LINE:
./binarytrees.ghc-3.ghc_run +RTS -N4 -K128M -H -RTS 21

PROGRAM OUTPUT:
stretch tree of depth 22	 check: 8388607
2097152	 trees of depth 4	 check: 65011712
524288	 trees of depth 6	 check: 66584576
131072	 trees of depth 8	 check: 66977792
32768	 trees of depth 10	 check: 67076096
8192	 trees of depth 12	 check: 67100672
2048	 trees of depth 14	 check: 67106816
512	 trees of depth 16	 check: 67108352
128	 trees of depth 18	 check: 67108736
32	 trees of depth 20	 check: 67108832
long lived tree of depth 21	 check: 4194303