spectral-norm Perl #2 program
source code
# The Computer Language Benchmarks Game
# https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
#
# Contributed by Andrew Rodland
use strict;
sub eval_A {
use integer;
my $div = ( ($_[0] + $_[1]) * ($_[0] + $_[1] + 1) / 2) + $_[0] + 1;
no integer;
1 / $div;
}
sub multiplyAv {
return map {
my ($i, $sum) = ($_);
$sum += eval_A($i, $_) * $_[$_] for 0 .. $#_;
$sum;
} 0 .. $#_;
}
sub multiplyAtv {
return map {
my ($i, $sum) = ($_);
$sum += eval_A($_, $i) * $_[$_] for 0 .. $#_;
$sum;
} 0 .. $#_;
}
sub multiplyAtAv {
return multiplyAtv( multiplyAv( @_ ) );
}
my $n = @ARGV ? shift : 500;
my @u = (1) x $n;
my @v;
for (0 .. 9) {
@v = multiplyAtAv( @u );
@u = multiplyAtAv( @v );
}
my ($vBv, $vv);
for my $i (0 .. $#u) {
$vBv += $u[$i] * $v[$i];
$vv += $v[$i] ** 2;
}
printf( "%0.9f\n", sqrt( $vBv / $vv ) );
notes, command-line, and program output
NOTES:
64-bit Ubuntu quad core
This is perl 5, version 30, subversion 0 (v5.30.0)
built for x86_64-linux-thread-multi
Sun, 10 May 2020 23:09:23 GMT
COMMAND LINE:
/opt/src/perl-5.30.0/bin/perl spectralnorm.perl-2.perl 5500
PROGRAM OUTPUT:
1.274224153