source code
// The Computer Language Benchmarks Game
// https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
//
// Contributed by Jeremy Zerfas
// Based on the C++ program from Jon Harrop, Alex Mizrahi, and Bruno Coutinho.
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <apr_pools.h>
// intptr_t should be the native integer type on most sane systems.
typedef intptr_t intnative_t;
typedef struct tree_node{
struct tree_node * left_Node, * right_Node;
} tree_node;
// Create a binary tree of depth tree_Depth in memory_Pool and return a pointer
// to the created binary tree.
static tree_node * create_Tree(const intnative_t tree_Depth,
apr_pool_t * const memory_Pool){
tree_node * const root_Node=apr_pcalloc(memory_Pool, sizeof(tree_node));
// If tree_Depth is one or more then recursively call create_Tree() in order
// to create the left and right subtrees.
if(tree_Depth>0){
root_Node->left_Node=create_Tree(tree_Depth-1, memory_Pool);
root_Node->right_Node=create_Tree(tree_Depth-1, memory_Pool);
}
return root_Node;
}
// Compute and return the checksum for the binary tree that has root_Node as the
// root node.
static intnative_t compute_Tree_Checksum(const tree_node * const root_Node){
// If there are subtrees then recursively call compute_Tree_Checksum() on
// them and return 1 plus the checksum of those subtrees.
if(root_Node->left_Node && root_Node->right_Node)
return compute_Tree_Checksum(root_Node->left_Node)+
compute_Tree_Checksum(root_Node->right_Node)+1;
// If the function gets here then this is a single node tree so just return
// 1 as the checksum.
return 1;
}
int main(int argc, char *argv[]){
// Set minimum_Tree_Depth to 4 and maximum_Tree_Depth to the maximum of what
// was specified as the argument to the program and minimum_Tree_Depth+2.
const intnative_t minimum_Tree_Depth=4,
maximum_Tree_Depth=atoi(argv[1])<minimum_Tree_Depth+2 ?
minimum_Tree_Depth+2 : atoi(argv[1]);
apr_initialize();
// Create a memory_Pool which will be used for storing both the stretch_Tree
// and the long_Lived_Tree.
apr_pool_t * memory_Pool;
apr_pool_create_unmanaged(&memory_Pool);
// Create a stretch_Tree of depth maximum_Tree_Depth+1, compute its
// checksum, and print its statistics. This work could be done in parallel
// along with all the other tree processing but APR memory pools aren't
// quite as streamlined as other memory pool implementations so it uses less
// resources to do this work by itself and then clear the memory_Pool so
// that most of the memory that was already allocated for the stretch_Tree
// can be reused for the upcoming long_Lived_Tree work rather than having
// APR allocate more memory for memory pools. Unfortunately since the
// long_Lived_Tree is about half the size of the stretch_Tree, this ends up
// wasting about half the memory that was being used by the stretch_Tree.
// APR subpools could be used to use that otherwise wasted memory for the
// processing of other trees that will be done later but it appears subpools
// only work with managed pools (even though APR's documentation for the
// apr_pool_create_unmanaged_ex() function seems to suggest that it possibly
// should work for unmanaged pools too) which are noticeably slower than
// unmanaged memory pools.
tree_node * stretch_Tree=create_Tree(maximum_Tree_Depth+1, memory_Pool);
printf("stretch tree of depth %jd\t check: %jd\n",
(intmax_t)maximum_Tree_Depth+1,
(intmax_t)compute_Tree_Checksum(stretch_Tree));
apr_pool_clear(memory_Pool);
// The long_Lived_Tree will be created in just a little bit simultaneously
// (assuming OpenMP was enabled and the program is running on a multi-
// processor system) while the rest of the trees are also being processed.
// long_Lived_Tree will store the reference to it which will remain valid
// until near the end of the program.
tree_node * long_Lived_Tree;
// These will be used to store checksums for the various trees so the
// statistics for the various trees can be output in the correct order
// later.
intnative_t long_Lived_Tree_Checksum,
tree_Checksums[(maximum_Tree_Depth-minimum_Tree_Depth+2)/2];
#pragma omp parallel
{
// Have one thread create the long_Lived_Tree of depth
// maximum_Tree_Depth in the memory_Pool which was already previously
// used for the stretch_Tree, compute the long_Lived_Tree_Checksum, and
// then just leave the long_Lived_Tree alone for a while while the rest
// of the binary trees finish processing (which should have
// simultaneously been started to be processed by any other available
// threads).
#pragma omp single nowait
{
long_Lived_Tree=create_Tree(maximum_Tree_Depth, memory_Pool);
long_Lived_Tree_Checksum=compute_Tree_Checksum(long_Lived_Tree);
}
// Create a thread_Memory_Pool for this thread to use.
apr_pool_t * thread_Memory_Pool;
apr_pool_create_unmanaged(&thread_Memory_Pool);
#pragma omp for nowait
for(intnative_t tree_Depth=minimum_Tree_Depth;
tree_Depth<=maximum_Tree_Depth; tree_Depth+=2){
// Create a bunch of binary trees of depth tree_Depth, compute their
// checksums, and add the checksums to the total_Trees_Checksum.
intnative_t total_Trees_Checksum=0;
for(intnative_t iterations=
1<<(maximum_Tree_Depth-tree_Depth+minimum_Tree_Depth);
iterations-->0;){
apr_pool_clear(thread_Memory_Pool);
total_Trees_Checksum+=compute_Tree_Checksum(
create_Tree(tree_Depth, thread_Memory_Pool));
}
// Record the total_Trees_Checksum for the trees of depth
// tree_Depth.
tree_Checksums[(tree_Depth-minimum_Tree_Depth)/2]=
total_Trees_Checksum;
}
apr_pool_destroy(thread_Memory_Pool);
}
// Print the statistics for all of the various tree depths.
for(intnative_t tree_Depth=minimum_Tree_Depth;
tree_Depth<=maximum_Tree_Depth; tree_Depth+=2)
printf("%jd\t trees of depth %jd\t check: %jd\n",
(intmax_t)1<<(maximum_Tree_Depth-tree_Depth+minimum_Tree_Depth),
(intmax_t)tree_Depth,
(intmax_t)tree_Checksums[(tree_Depth-minimum_Tree_Depth)/2]);
// Print the statistics for the long_Lived_Tree that was processed earlier
// and then delete the memory_Pool that still is storing it up to this
// point. Note that although the long_Lived_Tree variable isn't used here,
// it still is in scope and valid to use until the call to
// apr_pool_destroy(memory_Pool) is made.
printf("long lived tree of depth %jd\t check: %jd\n",
(intmax_t)maximum_Tree_Depth,
(intmax_t)long_Lived_Tree_Checksum);
apr_pool_destroy(memory_Pool);
apr_terminate();
return 0;
}
notes, command-line, and program output
NOTES:
64-bit Ubuntu quad core
clang version 10.0.0-4ubuntu1
Sat, 16 May 2020 20:30:20 GMT
MAKE:
/usr/bin/clang -pipe -Wall -O3 -fomit-frame-pointer -march=core2 -fopenmp -I/usr/include/apr-1.0 binarytrees.clang-2.c -o binarytrees.clang-2.clang_run -lapr-1
rm binarytrees.clang-2.c
7.12s to complete and log all make actions
COMMAND LINE:
./binarytrees.clang-2.clang_run 21
PROGRAM OUTPUT:
stretch tree of depth 22 check: 8388607
2097152 trees of depth 4 check: 65011712
524288 trees of depth 6 check: 66584576
131072 trees of depth 8 check: 66977792
32768 trees of depth 10 check: 67076096
8192 trees of depth 12 check: 67100672
2048 trees of depth 14 check: 67106816
512 trees of depth 16 check: 67108352
128 trees of depth 18 check: 67108736
32 trees of depth 20 check: 67108832
long lived tree of depth 21 check: 4194303