# spectral-norm Racket program

## source code

```#lang racket/base

;;; The Computer Language Benchmarks Game
;;; https://salsa.debian.org/benchmarksgame-team/benchmarksgame/

;;; Translated directly from the C# version by Isaac Gouy
;;; contributed by Matthew Flatt

(require racket/cmdline
racket/flonum)

(define (Approximate n)
(let ([u (make-flvector n 1.0)]
[v (make-flvector n 0.0)])
;; 20 steps of the power method
(for ([i (in-range 10)])
(MultiplyAtAv n u v)
(MultiplyAtAv n v u))

;; B=AtA         A multiplied by A transposed
;; v.Bv /(v.v)   eigenvalue of v
(let loop ([i 0][vBv 0.0][vv 0.0])
(if (= i n)
(flsqrt (fl/ vBv vv))
(let ([vi (flvector-ref v i)])
(fl+ vBv (fl* (flvector-ref u i) vi))
(fl+ vv (fl* vi vi))))))))

;; return element i,j of infinite matrix A
(define (A i j)
(fl/ 1.0 (fl+ (fl* (->fl (+ i j))
(fl/ (->fl (+ i (+ j 1))) 2.0))
(->fl (+ i 1)))))

;; multiply vector v by matrix A
(define (MultiplyAv n v Av)
(for ([i (in-range n)])
(flvector-set! Av i
(for/fold ([r 0.0])
([j (in-range n)])
(fl+ r (fl* (A i j) (flvector-ref v j)))))))

;; multiply vector v by matrix A transposed
(define (MultiplyAtv n v Atv)
(for ([i (in-range n)])
(flvector-set! Atv i
(for/fold ([r 0.0])
([j (in-range n)])
(fl+ r (fl* (A j i) (flvector-ref v j)))))))

;; multiply vector v by matrix A and then by matrix A transposed
(define (MultiplyAtAv n v AtAv)
(let ([u (make-flvector n 0.0)])
(MultiplyAv n v u)
(MultiplyAtv n u AtAv)))

(printf "~a\n"
(real->decimal-string
(Approximate (command-line #:args (n) (string->number n)))
9))

```

## notes, command-line, and program output

```NOTES:
Racket v8.13 [cs].

Sun, 26 May 2024 00:16:48 GMT

MAKE:
make: *** No rule to make target 'spectralnorm.racket_run'.  Stop.

0.07s to complete and log all make actions

COMMAND LINE:
/opt/src/racket-8.13/bin/racket spectralnorm.racket 5500

PROGRAM OUTPUT:
1.274224153
```