source code
# The Computer Language Benchmarks Game
# https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
#
# Contributed by Andrew Rodland
# modified by R. Jelinek
# multicore by Mykola Zubach
use strict;
use threads;
my $cpus = num_cpus();
my $n = shift || 500;
my @v = multiplyAtAv(
multiplyAtAv(
multiplyAtAv((1) x $n)
)
);
my @u = multiplyAtAv(@v);
my ($vBv, $vv);
my $i = 0;
for my $v (@v) {
$vBv += $u[$i++] * $v;
$vv += $v ** 2;
}
printf "%0.9f\n", sqrt($vBv / $vv);
sub multiplyAtAv {
return multiplyAtv(multiplyAv(@_));
}
sub eval_A {
use integer;
my $div = (($_[0] + $_[1]) * ($_[0] + $_[1] + 1) >> 1) + $_[0] + 1;
no integer;
1 / $div;
}
sub multiplyAv {
my($begin, $end, @threads);
my $chunk = int($#_ / $cpus) + 1;
for($begin = 0; $begin < $#_; $begin = $end + 1) {
$end = $begin + $chunk;
$end = $#_ if $end > $#_;
push @threads, threads->create( sub {
my $begin = shift;
my $end = shift;
return map {
my ($i, $sum) = ($_);
$sum += eval_A($i, $_) * $_[$_] for (0 .. $#_);
$sum;
} ($begin .. $end);
}, $begin, $end, @_);
}
return map $_->join, @threads;
}
sub multiplyAtv {
my($begin, $end, @threads);
my $chunk = int($#_ / $cpus) + 1;
for($begin = 0; $begin < $#_; $begin = $end + 1) {
$end = $begin + $chunk;
$end = $#_ if $end > $#_;
push @threads, threads->create( sub {
my $begin = shift;
my $end = shift;
return map {
my ($i, $sum) = ($_);
$sum += eval_A($_, $i) * $_[$_] for (0 .. $#_);
$sum;
} ($begin .. $end);
}, $begin, $end, @_);
}
return map $_->join, @threads;
}
sub num_cpus {
open my $fh, '</proc/cpuinfo' or return 4;
my $cpus;
while (<$fh>) {
$cpus ++ if /^processor\s+:/;
}
return $cpus;
}
notes, command-line, and program output
NOTES:
64-bit Ubuntu quad core
This is perl 5, version 40
subversion 0 (v5.40.0)
x86_64-linux-thread-multi
Mon, 10 Jun 2024 21:14:05 GMT
COMMAND LINE:
/opt/src/perl-5.40.0/bin/perl spectralnorm.perl-4.perl 5500
PROGRAM OUTPUT:
1.274224153