The Computer Language
24.11 Benchmarks Game

n-body Swift #3 program

source code

/// The Computer Language Benchmarks Game
/// https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
///
/// contributed by Stuart Carnie
///
/// derived from numerous versions, including Swift and Go
///
/// This code requires hardware supporting
/// CPU feature AVX2, using SIMD4 types.

import Foundation
#if !os(Linux)
import simd
#else
func dot<V : SIMD>(_ a: V, _ b: V) -> V.Scalar where V.Scalar : FloatingPoint {
    return (a * b).sum()
}
#endif

let SOLAR_MASS = 4 * Double.pi * Double.pi
let DAYS_PER_YEAR = 365.24

public typealias Vec4 = (x: Double, y: Double, z: Double, w: Double)

extension SIMD4 where Scalar == Double {
    @_transparent
    init(_ v: Vec4) {
        self.init(x: v.x, y: v.y, z: v.z, w: v.w)
    }
}

@frozen
@usableFromInline
struct Body {
    public var pos: Vec4
    public var vel: Vec4
    public let mass: Double
    
    init() {
        let zero = Vec4(0, 0, 0, 0)
        self.init(pos: zero, vel: zero, mass: 0)
    }
    
    init(pos: Vec4, vel: Vec4, mass: Double) {
        self.pos = pos
        self.vel = vel
        self.mass = mass
    }
}

// ensures loops are static so they can be unrolled explicitly at compile-time
let planetsCount = 5

@usableFromInline
@frozen struct System {
    @inline(__always)
    var bodies: [Body]
    
    @inline(__always)
    let bodiesp: UnsafeMutablePointer<Body>
    
    init(_ bodies: [Body]) {
        self.bodies = bodies
        bodiesp = UnsafeMutablePointer<Body>(mutating: self.bodies)
        start()
    }
    
    func energy() -> Double {
        var energy = 0.0
        for i in 0..<planetsCount {
            let bodyi = bodiesp[i]
            let posi = SIMD4(bodyi.pos)
            let veli = SIMD4(bodyi.vel)
            
            energy += 0.5 * bodyi.mass * dot(veli, veli)
            
            for j in i+1..<planetsCount {
                let bodyj = bodiesp[j]
                let posj = SIMD4(bodyj.pos)
                let d  = posi - posj
                let distance = sqrt(dot(d, d))
                energy -= (bodyi.mass * bodyj.mass) / distance
            }
        }
        
        return energy
    }
    
    @inline(__always)
    mutating func step(dt: Double) {
        for i in 0..<planetsCount {
            let bodyi = bodiesp[i]
            for j in i+1..<planetsCount {
                let bodyj = bodiesp[j]
                
                let d = SIMD4(bodyi.pos) - SIMD4(bodyj.pos)
                let dSquared = dot(d, d)
                let distance = sqrt(dSquared)
                let mag = dt / (dSquared * distance)
                
                let nveli = SIMD4(bodiesp[i].vel) - d *
                    SIMD4(repeating: bodyj.mass) * mag
                bodiesp[i].vel = (nveli.x, nveli.y, nveli.z, nveli.w)
                
                let nvelj = SIMD4(bodiesp[j].vel) + d *
                    SIMD4(repeating: bodyi.mass) * mag
                bodiesp[j].vel = (nvelj.x, nvelj.y, nvelj.z, nvelj.w)
            }
        }
        
        for i in 0..<planetsCount {
            let body = bodiesp[i]
            var pos  = SIMD4(body.pos)
            pos += dt * SIMD4(body.vel)
            bodiesp[i].pos = (pos.x, pos.y, pos.z, pos.w)
        }
    }
    
    // Adjusts momentum of the sun
    private mutating func start() {
        var p = SIMD4<Double>()
        for i in 0..<planetsCount {
            let body = bodiesp[i]
            let mass = SIMD4(repeating: body.mass)
            let vel  = SIMD4(body.vel)
            p += vel * mass
        }
        let solarMass = SIMD4(repeating: SOLAR_MASS)
        let vel = -p / solarMass
        bodiesp[0].vel = (vel.x, vel.y, vel.z, vel.w)
    }
}

var sun = Body(
    pos: (x: 0.0, y: 0.0, z: 0.0, w: 0),
    vel: (x: 0.0, y: 0.0, z: 0.0, w: 0),
    mass: SOLAR_MASS)

var jupiter = Body(
    pos: (
        x: 4.8414314424647209,
        y: -1.16032004402742839,
        z: -0.103622044471123109,
        w: 0),
    vel: (
        x: 1.66007664274403694e-03 * DAYS_PER_YEAR,
        y: 7.69901118419740425e-03 * DAYS_PER_YEAR,
        z: -6.90460016972063023e-05 * DAYS_PER_YEAR,
        w: 0),
    mass: 9.54791938424326609e-04 * SOLAR_MASS)

var saturn = Body(
    pos: (
        x: 8.34336671824457987,
        y: 4.12479856412430479,
        z: -4.03523417114321381e-01,
        w: 0),
    vel: (
        x: -2.76742510726862411e-03 * DAYS_PER_YEAR,
        y: 4.99852801234917238e-03 * DAYS_PER_YEAR,
        z: 2.30417297573763929e-05 * DAYS_PER_YEAR,
        w: 0),
    mass: 2.85885980666130812e-04 * SOLAR_MASS )

var uranus = Body(
    pos: (
        x: 1.28943695621391310e+01,
        y: -1.51111514016986312e+01,
        z: -2.23307578892655734e-01,
        w: 0),
    vel: (
        x: 2.96460137564761618e-03 * DAYS_PER_YEAR,
        y: 2.37847173959480950e-03 * DAYS_PER_YEAR,
        z: -2.96589568540237556e-05 * DAYS_PER_YEAR,
        w: 0),
    mass: 4.36624404335156298e-05 * SOLAR_MASS )

var neptune = Body(
    pos: (
        x: 1.53796971148509165e+01,
        y: -2.59193146099879641e+01,
        z: 1.79258772950371181e-01,
        w: 0),
    vel: (
        x: 2.68067772490389322e-03 * DAYS_PER_YEAR,
        y: 1.62824170038242295e-03 * DAYS_PER_YEAR,
        z: -9.51592254519715870e-05 * DAYS_PER_YEAR,
        w: 0),
    mass: 5.15138902046611451e-05 * SOLAR_MASS )

var system = System([sun, jupiter, saturn, uranus, neptune])

let n: Int
if CommandLine.argc > 1 {
    n = Int(CommandLine.arguments[1]) ?? 1000
} else {
    n = 1000
}

print(String(format: "%.9f", system.energy()))

for _ in 0..<n {
    system.step(dt: 0.01)
}
print(String(format: "%.9f", system.energy()))

    

notes, command-line, and program output

NOTES:
64-bit Ubuntu quad core
Swift version 6.0
(swift-6.0-RELEASE)
Target: x86_64-unknown-linux-gnu


 Wed, 18 Sep 2024 23:27:26 GMT

MAKE:
/opt/src/swift-6.0-RELEASE/usr/bin/swiftc nbody.swift-3.swift -Ounchecked -wmo  -o nbody.swift-3.swift_run
nbody.swift-3.swift:64:19: warning: initialization of 'UnsafeMutablePointer<Body>' results in a dangling pointer
 62 |     init(_ bodies: [Body]) {
 63 |         self.bodies = bodies
 64 |         bodiesp = UnsafeMutablePointer<Body>(mutating: self.bodies)
    |                   |                                         |- note: implicit argument conversion from '[Body]' to 'UnsafePointer<Body>' produces a pointer valid only for the duration of the call to 'init(mutating:)'
    |                   |                                         `- note: use the 'withUnsafeBufferPointer' method on Array in order to explicitly convert argument to buffer pointer valid for a defined scope
    |                   `- warning: initialization of 'UnsafeMutablePointer<Body>' results in a dangling pointer
 65 |         start()
 66 |     }

15.43s to complete and log all make actions

COMMAND LINE:
 ./nbody.swift-3.swift_run 50000000

PROGRAM OUTPUT:
-0.169075164
-0.169059907