source code
// The Computer Language Benchmarks Game
// https://salsa.debian.org/benchmarksgame-team/benchmarksgame/
//
// Short and simple single-threaded version by leonardo.
use std::io::{stdout, Write, BufWriter as BW, Stdout as SO};
use std::str::from_utf8 as utf;
const ALU: &str =
"GGCCGGGCGCGGTGGCTCACGCCTGTAATCCCAGCACTTTGGGAGGCC\
GAGGCGGGCGGATCACCTGAGGTCAGGAGTTCGAGACCAGCCTGGCCA\
ACATGGTGAAACCCCGTCTCTACTAAAAATACAAAAATTAGCCGGGCG\
TGGTGGCGCGCGCCTGTAATCCCAGCTACTCGGGAGGCTGAGGCAGGA\
GAATCGCTTGAACCCGGGAGGCGGAGGTTGCAGTGAGCCGAGATCGCG\
CCACTGCACTCCAGCCTGGGCGACAGAGCGAGACTCCGTCTCAAAAA";
fn rand_next(seed: &mut u32) -> f64 {
const IM: u32 = 139_968;
*seed = (*seed * 3_877 + 29_573) % IM;
*seed as f64 / IM as f64
}
fn repeat(desc: &str, src: &str, n: usize, mut out: &mut BW<SO>) {
write!(&mut out, ">{}\n", desc).unwrap();
src.repeat(n / src.len() + 1).as_bytes()[.. n].chunks(60)
.for_each(|c| write!(out, "{}\n", utf(c).unwrap()).unwrap());
}
fn random(desc: &str, tab: &mut [(u8, f64)], n: usize, seed: &mut u32, mut out: &mut BW<SO>) {
write!(&mut out, ">{}\n", desc).unwrap();
(1 .. tab.len()).for_each(|i| tab[i].1 += tab[i - 1].1);
let mut res = Vec::with_capacity(n);
for _ in 0 .. n {
let rand = rand_next(seed);
for &(c, p) in tab.iter() {
if p > rand {
res.push(c);
break;
}
}
}
res.chunks(60).for_each(|c| write!(out, "{}\n", utf(c).unwrap()).unwrap());
}
fn main() {
let n: usize = std::env::args().nth(1).unwrap().parse().unwrap();
let mut seed = 42;
let iub = &mut [
(b'a', 0.27), (b'c', 0.12), (b'g', 0.12), (b't', 0.27),
(b'B', 0.02), (b'D', 0.02), (b'H', 0.02), (b'K', 0.02),
(b'M', 0.02), (b'N', 0.02), (b'R', 0.02), (b'S', 0.02),
(b'V', 0.02), (b'W', 0.02), (b'Y', 0.02)];
let homo_sapiens = &mut [
(b'a', 0.3029549426680), (b'c', 0.1979883004921),
(b'g', 0.1975473066391), (b't', 0.3015094502008)];
let mut out = BW::new(stdout());
repeat("ONE Homo sapiens alu", ALU, n*2, &mut out);
random("TWO IUB ambiguity codes", iub, n*3, &mut seed, &mut out);
random("THREE Homo sapiens frequency", homo_sapiens, n*5, &mut seed, &mut out);
}